Vorlage:dglOpenGL History: Unterschied zwischen den Versionen

Aus DGL Wiki
Wechseln zu: Navigation, Suche
(4.2a)
Zeile 340: Zeile 340:
  
 
Version 4.2a  - Added Mac OS X patch by Andrey Gruzdev                  (SW)  
 
Version 4.2a  - Added Mac OS X patch by Andrey Gruzdev                  (SW)  
 +
 +
Version 4.3    Added OpenGL 4.3 Core                                    (SW)
 +
  Added GL_ARB_arrays_of_arrays                 (SW)
 +
  Added GL_ARB_fragment_layer_viewport                    (SW)
 +
  Added GL_ARB_shader_image_size                          (SW)
 +
  Added GL_ARB_ES3_compatibility                          (SW)
 +
  Added GL_ARB_clear_buffer_object                        (SW)
 +
  Added GL_ARB_compute_shader                              (SW)
 +
  Added GL_ARB_copy_image                                  (SW)
 +
  Added GL_KHR_debug                                      (SW)
 +
  Added GL_ARB_explicit_uniform_location,                  (SW)
 +
  Added GL_ARB_framebuffer_no_attachments                  (SW)
 +
  Added GL_ARB_internalformat_query2                      (SW)
 +
  Added GL_ARB_invalidate_subdata                          (SW)
 +
  Added GL_ARB_multi_draw_indirect                        (SW)
 +
  Added GL_ARB_program_interface_query                    (SW)
 +
  Added GL_ARB_robust_buffer_access_behavior              (SW)
 +
  Added GL_ARB_shader_storage_buffer_object                (SW)
 +
  Added GL_ARB_stencil_texturing                          (SW)
 +
  Added GL_ARB_texture_buffer_range                        (SW)
 +
  Added GL_ARB_texture_query_levels                        (SW)
 +
  Added GL_ARB_texture_storage_multisample                (SW)
 +
  Added GL_ARB_texture_view                                (SW)
 +
  Added GL_ARB_vertex_attrib_binding                      (SW)
 +
                Added new vendor-specific extensions (SW)
 +
Added GL_NV_path_rendering                              (SW)
 +
  Added GL_AMD_pinned_memory                              (SW)
 +
                Added GL_AMD_stencil_operation_extended                  (SW)
 +
                Added GL_AMD_vertex_shader_viewport_index                (SW)
 +
                Added GL_AMD_vertex_shader_layer                        (SW)
 +
                Added GL_NV_bindless_texture                            (SW)
 +
                Added GL_NV_shader_atomic_float                          (SW)
 +
                Added GL_AMD_query_buffer_object                        (SW)
 +
                Added CreateRenderingContextVersion                      (SW)
 
</pascal>
 
</pascal>

Version vom 8. August 2012, 17:47 Uhr

Version 1.0   - Initial Release

Version 1.1   - Added PPointer in Tpyessection for compatibility with Delphi
                versions lower than 7                                    (SW)
              - Added a function named RaiseLastOSError including a comment
                on how to make it run under Delphi versions lower than 7 (SW)
              - Added some data types according to the GL-Syntax         (SW)

Version 1.2   - Fixed some problems with getting the addresses of some
                Extensions (e.g. glTexImage3D) where the EXT/ARB did work
                but not the core-functions                               (SW)

Version 1.3   - A second call to ReadimplementationProperties won't
                revert to the default libs anymore                       (MW)
              - Libraries now will be released if necessary              (MW)

Version 1.3a  - Small fixes for glSlang-functions                        (SW)

Version 1.3b  - Fixed a small bug with GL_ARB_shader_objects, that lead
                lead to that extension not loaded correctly              (SW)

Version 1.3c  - More GL 1.5 compliance by FOG_COORD_xx and
                ARB-less VBO and occlusion query routines                (MW)

Version 1.3d  - Fixed linebreaks (should now be corrected under D5)      (SW)

Version 1.4   - Changed header to correspond to the OpenGL-Shading
              - Language specification 1.10 :
                 - Added new GL_SAMPLER_*-Constants
                 - Added Constant GL_SHADING_LANGUAGE_VERSION_ARB
                 - Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
              - Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB    (SW)

Version 1.4a  - Fixed a missing stdcall for glBindAttribLocationARB      (SW)

Version 1.4b  - Fixed declaration for glUniform*(f/i)vARB (added count)  (MW)
              - glCompileShaderARB changed from function to procedure    (MW)

Version 1.5   - Added support for FreePascal                             (BR)
              - Added type TGLVectorf3/TGLVector3f                       (SW)

Version 1.6   - Added Extension GL_EXT_framebuffer_object                (SX)

Version 1.7   - Added Extension GL_ARB_fragment_program_shadow           (SX)
              - Added Extension GL_ARB_draw_buffers                      (SX)
              - Added Extension GL_ARB_texture_rectangle                 (SX)
              - Added Extension GL_ARB_color_buffer_float                (SX)
              - Added Extension GL_ARB_half_float_pixel                  (SX)
              - Added Extension GL_ARB_texture_float                     (SX)
              - Added Extension GL_ARB_pixel_buffer_object               (SX)
              - Added Extension GL_EXT_depth_bounds_test                 (SX)
              - Added Extension GL_EXT_texture_mirror_clamp              (SX)
              - Added Extension GL_EXT_blend_equation_separate           (SX)
              - Added Extension GL_EXT_pixel_buffer_object               (SX)
              - Added Extension GL_EXT_texture_compression_dxt1          (SX)
              - Added Extension GL_NV_fragment_program_option            (SX)
              - Added Extension GL_NV_fragment_program2                  (SX)
              - Added Extension GL_NV_vertex_program2_option             (SX)
              - Added Extension GL_NV_vertex_program3                    (SX)

Version 1.8   - Added explicit delegate type definitions                 (LM)
              - Added .Net 1.1 Support                                   (LM)
              - Added .Net overloaded functions                          (LM)
              - Added delayed extension loading and stubs                (LM)
              - Added automatic InitOpenGL call in CreateRenderingContext(LM)
              - Added extra Read_* function                              (LM)

Version 2.0   - fixed some Problem with version string and damn drivers.
                String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1   (SX)
              - Removed unexisting extension GL_ARB_texture_mirror_repeat(SX)
              - Added Extension WGL_ARB_pixel_format_float               (SX)
              - Added Extension GL_EXT_stencil_clear_tag                 (SX)
              - Added Extension GL_EXT_texture_rectangle                 (SX)
              - Added Extension GL_EXT_texture_edge_clamp                (SX)
              - Some 1.5 Core Consts added (now completed)               (SX)
              - gluProject need pointer for not .net                     (SX)
              - gluUnProject need pointer for not .net                   (SX)
              - wglUseFontOutlines* need pointer for not .net            (SX)
              - wglSwapMultipleBuffers need pointer for not .net         (SX)
              - Bug with wglGetExtensionsStringEXT removed
                different type for .net                                  (SX)
              - Added OpenGL 2.0 Core                                    (SX)

Version 2.0.1 - fixed some problems with glGetActiveAttrib in 2.0 Core   (SX)
              - fixes some problems with gluProject                      (SX)
              - fixes some problems with gluUnProject                    (SX)
              - fixes some problems with gluTessVertex                   (SX)
              - fixes some problems with gluLoadSamplingMatrices         (SX)

Version 2.1   - Removed .NET Support                                     (SX)
              - Better support for Linux                                 (SX)
              - Better Codeformation                                     (SX)
              - Added some more Vector/Matrix types                      (SX)
              - Added OpenGL 2.1 Core                                    (SX)
              - Added Extension GL_EXT_packed_depth_stencil              (SX)
              - Added Extension GL_EXT_texture_sRGB                      (SX)
              - Added Extension GL_EXT_framebuffer_blit                  (SX)
              - Added Extension GL_EXT_framebuffer_multisample           (SX)
              - Added Extension GL_EXT_timer_query                       (SX)
              - Added Extension GL_EXT_gpu_program_parameters            (SX)
              - Added Extension GL_EXT_bindable_uniform                  (SX)
              - Added Extension GL_EXT_draw_buffers2                     (SX)
              - Added Extension GL_EXT_draw_instanced                    (SX)
              - Added Extension GL_EXT_framebuffer_sRGB                  (SX)
              - Added Extension GL_EXT_geometry_shader4                  (SX)
              - Added Extension GL_EXT_gpu_shader4                       (SX)
              - Added Extension GL_EXT_packed_float                      (SX)
              - Added Extension GL_EXT_texture_array                     (SX)
              - Added Extension GL_EXT_texture_buffer_object             (SX)
              - Added Extension GL_EXT_texture_compression_latc          (SX)
              - Added Extension GL_EXT_texture_compression_rgtc          (SX)
              - Added Extension GL_EXT_texture_integer                   (SX)
              - Added Extension GL_EXT_texture_shared_exponent           (SX)
              - Added Extension GL_NV_depth_buffer_float                 (SX)
              - Added Extension GL_NV_fragment_program4                  (SX)
              - Added Extension GL_NV_framebuffer_multisample_coverage   (SX)
              - Added Extension GL_NV_geometry_program4                  (SX)
              - Added Extension GL_NV_gpu_program4                       (SX)
              - Added Extension GL_NV_parameter_buffer_object            (SX)
              - Added Extension GL_NV_transform_feedback                 (SX)
              - Added Extension GL_NV_vertex_program4                    (SX)

Version 3.0   - fixed some consts of GL_EXT_texture_shared_exponent       (SX)
              - possible better support for mac                          (SX)
              - Added OpenGL 3.0 Core                                    (SX)
              - Added Extension GL_ARB_depth_buffer_float                (SX)
              - Added Extension GL_ARB_draw_instanced                    (SX)
              - Added Extension GL_ARB_framebuffer_object                (SX)
              - Added Extension GL_ARB_framebuffer_sRGB                  (SX)
              - Added Extension GL_ARB_geometry_shader4                  (SX)
              - Added Extension GL_ARB_half_float_vertex                 (SX)
              - Added Extension GL_ARB_instanced_arrays                  (SX)
              - Added Extension GL_ARB_map_buffer_range                  (SX)
              - Added Extension GL_ARB_texture_buffer_object             (SX)
              - Added Extension GL_ARB_texture_compression_rgtc          (SX)
              - Added Extension GL_ARB_texture_rg                        (SX)
              - Added Extension GL_ARB_vertex_array_object               (SX)
              - Added Extension GL_NV_conditional_render                 (SX)
              - Added Extension GL_NV_present_video                      (SX)
              - Added Extension GL_EXT_transform_feedback                (SX)
              - Added Extension GL_EXT_direct_state_access               (SX)
              - Added Extension GL_EXT_vertex_array_bgra                 (SX)
              - Added Extension GL_EXT_texture_swizzle                   (SX)
              - Added Extension GL_NV_explicit_multisample               (SX)
              - Added Extension GL_NV_transform_feedback2                (SX)
              - Added Extension WGL_ARB_create_context                   (SX)
              - Added Extension WGL_NV_present_video                     (SX)
              - Added Extension WGL_NV_video_out                         (SX)
              - Added Extension WGL_NV_swap_group                        (SX)
              - Added define DGL_TINY_HEADER to suppress automatic
                function loading                                         (SX)
              - glProcedure renamed to dglGetProcAddress and now it's
                visible from outside the unit to custom load functions   (SX)
              - dglCheckExtension added to check if an extension exists  (SX)
              - Read_GL_ARB_buffer_object renamed to
                Read_GL_ARB_vertex_buffer_object                         (SX)

Version 3.0.1 - fixed a problem with fpc                                (SX)

Version 3.0.2 - fixed a problem with WGL_ARB_create_context             (SX)

Version 3.2   - Functions from GL_VERSION_3_0 where updated              (SX)
              - Functions from GL_ARB_map_buffer_range where updated     (SX)
              - Functions from GL_NV_present_video where added           (SX)
              - Added consts of GL_ARB_instanced_arrays                  (SX)
              - Defines to identify Delphi was changed (prevent for          
                feature maintenance)                                     (SX)
              - Added Extension GL_ATI_meminfo                           (SX)
              - Added Extension GL_AMD_performance_monitor               (SX)
              - Added Extension GL_AMD_texture_texture4                  (SX)
              - Added Extension GL_AMD_vertex_shader_tesselator          (SX)
              - Added Extension GL_EXT_provoking_vertex                  (SX)
              - Added Extension WGL_AMD_gpu_association                  (SX)
              - Added OpenGL 3.1 Core                                    (SX)
              - All deprecated stuff can be disabled if you undef the        
                define DGL_DEPRECATED                                    (SX)
              - Added Extension GL_ARB_uniform_buffer_object             (SX)
              - Added Extension GL_ARB_compatibility                     (SX)
              - Added Extension GL_ARB_copy_buffer                       (SX)
              - Added Extension GL_ARB_shader_texture_lod                (SX)
              - Remove function from GL_NV_present_video                 (SX)
              - Added Extension WGL_3DL_stereo_control                   (SX)
              - Added Extension GL_EXT_texture_snorm                     (SX)
              - Added Extension GL_AMD_draw_buffers_blend                (SX)
              - Added Extension GL_APPLE_texture_range                   (SX)
              - Added Extension GL_APPLE_float_pixels                    (SX)
              - Added Extension GL_APPLE_vertex_program_evaluators       (SX)
              - Added Extension GL_APPLE_aux_depth_stencil               (SX)
              - Added Extension GL_APPLE_object_purgeable                (SX)
              - Added Extension GL_APPLE_row_bytes                       (SX)
              - Added OpenGL 3.2 Core                                    (SX)
              - Added Extension GL_ARB_depth_clamp                       (SX)
              - Added Extension GL_ARB_draw_elements_base_vertex         (SX)
              - Added Extension GL_ARB_fragment_coord_conventions        (SX)
              - Added Extension GL_ARB_provoking_vertex                  (SX)
              - Added Extension GL_ARB_seamless_cube_map                 (SX)
              - Added Extension GL_ARB_sync                              (SX)
              - Added Extension GL_ARB_texture_multisample               (SX)
              - Added Extension GL_ARB_vertex_array_bgra                 (SX)
              - Added Extension GL_ARB_draw_buffers_blend                (SX)
              - Added Extension GL_ARB_sample_shading                    (SX)
              - Added Extension GL_ARB_texture_cube_map_array            (SX)
              - Added Extension GL_ARB_texture_gather                    (SX)
              - Added Extension GL_ARB_texture_query_lod                 (SX)
              - Added Extension WGL_ARB_create_context_profile           (SX)
              - Added GLX Core up to Version 1.4                         (SX)
              - Added Extension GLX_ARB_multisample                      (SX)
              - Added Extension GLX_ARB_fbconfig_float                   (SX)
              - Added Extension GLX_ARB_get_proc_address                 (SX)
              - Added Extension GLX_ARB_create_context                   (SX)
              - Added Extension GLX_ARB_create_context_profile           (SX)
              - Added Extension GLX_EXT_visual_info                      (SX)
              - Added Extension GLX_EXT_visual_rating                    (SX)
              - Added Extension GLX_EXT_import_context                   (SX)
              - Added Extension GLX_EXT_fbconfig_packed_float            (SX)
              - Added Extension GLX_EXT_framebuffer_sRGB                 (SX)
              - Added Extension GLX_EXT_texture_from_pixmap              (SX)

Version 3.2.1 - Fixed some problems with Delphi < 6                      (SX)

Version 3.2.2 - Added Extension GL_APPLE_rgb_422                         (SX)
              - Added Extension GL_EXT_separate_shader_objects           (SX)
              - Added Extension GL_NV_video_capture                      (SX)
              - Added Extension GL_NV_copy_image                         (SX)
              - Added Extension GL_NV_parameter_buffer_object2           (SX)
              - Added Extension GL_NV_shader_buffer_load                 (SX)
              - Added Extension GL_NV_vertex_buffer_unified_memory       (SX)
              - Added Extension GL_NV_texture_barrier                    (SX)
              - Variable GL_EXT_texture_snorm will be filled             (SX)
              - Variable GL_APPLE_row_bytes will be filled               (SX)
              - Added Extension WGL_NV_video_capture                     (SX)
              - Added Extension WGL_NV_copy_image                        (SX)
              - WGL_NV_video_out now named WGL_NV_video_output           (SX)
              - Added Extension GLX_EXT_swap_control                     (SX)

Version 3.2.3 - Fixed a Problem with glGetAttribLocation                (SX)
              - Added const GL_UNIFORM_BUFFER_EXT                        (SX)
              - Functions of GL_NV_texture_barrier now will be loaded    (SX)

Version 4.0   - Changes on Extension GL_ARB_texture_gather               (SX)
              - Changes on Extension GL_NV_shader_buffer_load            (SX)
              - Added OpenGL 3.3 Core                                    (SX)
              - Added OpenGL 4.0 Core                                    (SX)
              - Added Extension GL_AMD_shader_stencil_export             (SX)
              - Added Extension GL_AMD_seamless_cubemap_per_texture      (SX)
              - Added Extension GL_ARB_shading_language_include          (SX)
              - Added Extension GL_ARB_texture_compression_bptc          (SX)
              - Added Extension GL_ARB_blend_func_extended               (SX)
              - Added Extension GL_ARB_explicit_attrib_location          (SX)
              - Added Extension GL_ARB_occlusion_query2                  (SX)
              - Added Extension GL_ARB_sampler_objects                   (SX)
              - Added Extension GL_ARB_shader_bit_encoding               (SX)
              - Added Extension GL_ARB_texture_rgb10_a2ui                (SX)
              - Added Extension GL_ARB_texture_swizzle                   (SX)
              - Added Extension GL_ARB_timer_query                       (SX)
              - Added Extension GL_ARB_vertex_type_2_10_10_10_rev        (SX)
              - Added Extension GL_ARB_draw_indirect                     (SX)
              - Added Extension GL_ARB_gpu_shader5                       (SX)
              - Added Extension GL_ARB_gpu_shader_fp64                   (SX)
              - Added Extension GL_ARB_shader_subroutine                 (SX)
              - Added Extension GL_ARB_tessellation_shader               (SX)
              - Added Extension GL_ARB_texture_buffer_object_rgb32       (SX)
              - Added Extension GL_ARB_transform_feedback2               (SX)
              - Added Extension GL_ARB_transform_feedback3               (SX)

Version 4.1   - Possible fix some strange linux behavior                 (SX)
              - All function uses GL instead of TGL types                (SX)
              - GL_AMD_vertex_shader_tesselator will be read now         (SX)
              - GL_AMD_draw_buffers_blend will be read now               (SX)
              - Changes on glStencilFuncSeparate (GL_2_0)                (SX)
              - Changes on GL_VERSION_3_2                                (SX)
              - Changes on GL_VERSION_3_3                                (SX)
              - Changes on GL_VERSION_4_0                                (SX)
              - Changes on GL_ARB_sample_shading                         (SX)
              - Changes on GL_ARB_texture_cube_map_array                 (SX)
              - Changes on GL_ARB_gpu_shader5                            (SX)
              - Changes on GL_ARB_transform_feedback3                    (SX)
              - Changes on GL_ARB_sampler_objects                        (SX)
              - Changes on GL_ARB_gpu_shader_fp64                        (SX)
              - Changes on GL_APPLE_element_array                        (SX)
              - Changes on GL_APPLE_vertex_array_range                   (SX)
              - Changes on GL_NV_transform_feedback                      (SX)
              - Changes on GL_NV_vertex_buffer_unified_memory            (SX)
              - Changes on GL_EXT_multi_draw_arrays                      (SX)
              - Changes on GL_EXT_direct_state_access                    (SX)
              - Changes on GL_AMD_performance_monitor                    (SX)
              - Changes on GL_AMD_seamless_cubemap_per_texture           (SX)
              - Changes on GL_EXT_geometry_shader4                       (SX)
              - Added OpenGL 4.1 Core                                    (SX)
              - Added Extension GL_ARB_ES2_compatibility                 (SX)
              - Added Extension GL_ARB_get_program_binary                (SX)
              - Added Extension GL_ARB_separate_shader_objects           (SX)
              - Added Extension GL_ARB_shader_precision                  (SX)
              - Added Extension GL_ARB_vertex_attrib_64bit               (SX)
              - Added Extension GL_ARB_viewport_array                    (SX)
              - Added Extension GL_ARB_cl_event                          (SX)
              - Added Extension GL_ARB_debug_output                      (SX)
              - Added Extension GL_ARB_robustness                        (SX)
              - Added Extension GL_ARB_shader_stencil_export             (SX)
              - Added Extension GL_AMD_conservative_depth                (SX)
              - Added Extension GL_EXT_shader_image_load_store           (SX)
              - Added Extension GL_EXT_vertex_attrib_64bit               (SX)
              - Added Extension GL_NV_gpu_program5                       (SX)
              - Added Extension GL_NV_gpu_shader5                        (SX)
              - Added Extension GL_NV_shader_buffer_store                (SX)
              - Added Extension GL_NV_tessellation_program5              (SX)
              - Added Extension GL_NV_vertex_attrib_integer_64bit        (SX)
              - Added Extension GL_NV_multisample_coverage               (SX)
              - Added Extension GL_AMD_name_gen_delete                   (SX)
              - Added Extension GL_AMD_debug_output                      (SX)
              - Added Extension GL_NV_vdpau_interop                      (SX)
              - Added Extension GL_AMD_transform_feedback3_lines_triangles (SX)
              - Added Extension GL_AMD_depth_clamp_separate              (SX)
              - Added Extension GL_EXT_texture_sRGB_decode               (SX)
              - Added Extension WGL_ARB_framebuffer_sRGB                 (SX)
              - Added Extension WGL_ARB_create_context_robustness        (SX)
              - Added Extension WGL_EXT_create_context_es2_profile       (SX)
              - Added Extension WGL_NV_multisample_coverage              (SX)
              - Added Extension GLX_ARB_vertex_buffer_object             (SX)
              - Added Extension GLX_ARB_framebuffer_sRGB                 (SX)
              - Added Extension GLX_ARB_create_context_robustness        (SX)
              - Added Extension GLX_EXT_create_context_es2_profile       (SX)

Version 4.1a  - Fix for dglGetProcAddress with FPC and linux (def param) (SW)

Version 4.2   - Added OpenGL 4.2 Core                                    (SW) 
              - Added Extension GL_ARB_base_instance                     (SW) 
              - Added Extension GL_ARB_shading_language_420pack          (SW) 
              - Added Extension GL_ARB_transform_feedback_instanced      (SW) 
              - Added Extension GL_ARB_compressed_texture_pixel_storage  (SW) 
              - Added Extension GL_ARB_conservative_depth                (SW) 
              - Added Extension GL_ARB_internalformat_query              (SW) 
              - Added Extension GL_ARB_map_buffer_alignment              (SW) 
              - Added Extension GL_ARB_shader_atomic_counters            (SW) 
              - Added Extension GL_ARB_shader_image_load_store           (SW) 
              - Added Extension GL_ARB_shading_language_packing          (SW) 
              - Added Extension GL_ARB_texture_storage                   (SW) 
              - Added Extension WGL_NV_DX_interop                        (SW) 
              - Added Define for WGL_EXT_create_context_es2_profile      (SW) 

Version 4.2a  - Added Mac OS X patch by Andrey Gruzdev                   (SW) 

 Version 4.3    Added OpenGL 4.3 Core                                    (SW)
  		Added GL_ARB_arrays_of_arrays		                 (SW)
  		Added GL_ARB_fragment_layer_viewport                     (SW)
  		Added GL_ARB_shader_image_size                           (SW)
  		Added GL_ARB_ES3_compatibility                           (SW)
  		Added GL_ARB_clear_buffer_object                         (SW)
  		Added GL_ARB_compute_shader                              (SW)
  		Added GL_ARB_copy_image                                  (SW)
  		Added GL_KHR_debug                                       (SW)
  		Added GL_ARB_explicit_uniform_location,                  (SW)
  		Added GL_ARB_framebuffer_no_attachments                  (SW)
  		Added GL_ARB_internalformat_query2                       (SW)
  		Added GL_ARB_invalidate_subdata                          (SW)
  		Added GL_ARB_multi_draw_indirect                         (SW)
  		Added GL_ARB_program_interface_query                     (SW)
  		Added GL_ARB_robust_buffer_access_behavior               (SW)
  		Added GL_ARB_shader_storage_buffer_object                (SW)
  		Added GL_ARB_stencil_texturing                           (SW)
  		Added GL_ARB_texture_buffer_range                        (SW)
  		Added GL_ARB_texture_query_levels                        (SW)
  		Added GL_ARB_texture_storage_multisample                 (SW)
  		Added GL_ARB_texture_view                                (SW)
  		Added GL_ARB_vertex_attrib_binding                       (SW)
                Added new vendor-specific extensions			 (SW)
		Added GL_NV_path_rendering                               (SW)
  		Added GL_AMD_pinned_memory                               (SW)
                Added GL_AMD_stencil_operation_extended                  (SW)
                Added GL_AMD_vertex_shader_viewport_index                (SW)
                Added GL_AMD_vertex_shader_layer                         (SW)
                Added GL_NV_bindless_texture                             (SW)
                Added GL_NV_shader_atomic_float                          (SW)
                Added GL_AMD_query_buffer_object                         (SW)
                Added CreateRenderingContextVersion                      (SW)