Vorlage:dglOpenGL History
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Version vom 19. März 2009, 23:36 Uhr von Flash (Diskussion | Beiträge) (Die Seite wurde neu angelegt: <pascal>Version 1.0 - Initial Release Version 1.1 - Added PPointer in Tpyessection for compatiblity with Delphi versions lower than 7 ...)
Version 1.0 - Initial Release Version 1.1 - Added PPointer in Tpyessection for compatiblity with Delphi versions lower than 7 (SW) - Added a function named RaiseLastOSError including a comment on how to make it run under Delphi versions lower than 7 (SW) - Added some data types according to the GL-Syntax (SW) Version 1.2 - Fixed some problems with getting the addresses of some Extensions (e.g. glTexImage3D) where the EXT/ARB did work but not the core-functions (SW) Version 1.3 - A second call to ReadimplementationProperties won't revert to the default libs anymore (MW) - Libraries now will be released if necessary (MW) Version 1.3a - Small fixes for glSlang-functions (SW) Version 1.3b - Fixed a small bug with GL_ARB_shader_objects, that lead lead to that extension not loaded correctly (SW) Version 1.3c - More GL 1.5 compliance by FOG_COORD_xx and ARB-less VBO and occlusion query routines (MW) Version 1.3d - Fixed linebreaks (should now be corrected under D5) (SW) Version 1.4 - Changed header to correspond to the OpenGL-Shading - Language specification 1.10 : - Added new GL_SAMPLER_*-Constants - Added Constant GL_SHADING_LANGUAGE_VERSION_ARB - Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB - Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (SW) Version 1.4a - Fixed a missing stdcall for glBindAttribLocationARB (SW) Version 1.4b - Fixed declaration for glUniform*(f/i)vARB (added count) (MW) - glCompileShaderARB changed from function to procedure (MW) Version 1.5 - Added support for FreePascal (BR) - Added type TGLVectorf3/TGLVector3f (SW) Version 1.6 - Added Extension GL_EXT_framebuffer_object (SX) Version 1.7 - Added Extension GL_ARB_fragment_program_shadow (SX) - Added Extension GL_ARB_draw_buffers (SX) - Added Extension GL_ARB_texture_rectangle (SX) - Added Extension GL_ARB_color_buffer_float (SX) - Added Extension GL_ARB_half_float_pixel (SX) - Added Extension GL_ARB_texture_float (SX) - Added Extension GL_ARB_pixel_buffer_object (SX) - Added Extension GL_EXT_depth_bounds_test (SX) - Added Extension GL_EXT_texture_mirror_clamp (SX) - Added Extension GL_EXT_blend_equation_separate (SX) - Added Extension GL_EXT_pixel_buffer_object (SX) - Added Extension GL_EXT_texture_compression_dxt1 (SX) - Added Extension GL_NV_fragment_program_option (SX) - Added Extension GL_NV_fragment_program2 (SX) - Added Extension GL_NV_vertex_program2_option (SX) - Added Extension GL_NV_vertex_program3 (SX) Version 1.8 - Added explicit delegate type definitions (LM) - Added .Net 1.1 Support (LM) - Added .Net overloaded functions (LM) - Added delayed extension loading and stubs (LM) - Added automatic InitOpenGL call in CreateRenderingContext(LM) - Added extra Read_* function (LM) Version 2.0 - fixed some Problem with version string and damn drivers. String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1 (SX) - Removed unexisting extension GL_ARB_texture_mirror_repeat(SX) - Added Extension WGL_ARB_pixel_format_float (SX) - Added Extension GL_EXT_stencil_clear_tag (SX) - Added Extension GL_EXT_texture_rectangle (SX) - Added Extension GL_EXT_texture_edge_clamp (SX) - Some 1.5 Core Consts added (now completed) (SX) - gluProject need pointer for not .net (SX) - gluUnProject need pointer for not .net (SX) - wglUseFontOutlines* need pointer for not .net (SX) - wglSwapMultipleBuffers need pointer for not .net (SX) - Bug with wglGetExtensionsStringEXT removed different type for .net (SX) - Added OpenGL 2.0 Core (SX) Version 2.0.1 - fixed some problems with glGetActiveAttrib in 2.0 Core (SX) - fixes some problems with gluProject (SX) - fixes some problems with gluUnProject (SX) - fixes some problems with gluTessVertex (SX) - fixes some problems with gluLoadSamplingMatrices (SX) Version 2.1 - Removed .NET Support (SX) - Better support for Linux (SX) - Better Codeformation (SX) - Added some more Vector/Matrix types (SX) - Added OpenGL 2.1 Core (SX) - Added Extension GL_EXT_packed_depth_stencil (SX) - Added Extension GL_EXT_texture_sRGB (SX) - Added Extension GL_EXT_framebuffer_blit (SX) - Added Extension GL_EXT_framebuffer_multisample (SX) - Added Extension GL_EXT_timer_query (SX) - Added Extension GL_EXT_gpu_program_parameters (SX) - Added Extension GL_EXT_bindable_uniform (SX) - Added Extension GL_EXT_draw_buffers2 (SX) - Added Extension GL_EXT_draw_instanced (SX) - Added Extension GL_EXT_framebuffer_sRGB (SX) - Added Extension GL_EXT_geometry_shader4 (SX) - Added Extension GL_EXT_gpu_shader4 (SX) - Added Extension GL_EXT_packed_float (SX) - Added Extension GL_EXT_texture_array (SX) - Added Extension GL_EXT_texture_buffer_object (SX) - Added Extension GL_EXT_texture_compression_latc (SX) - Added Extension GL_EXT_texture_compression_rgtc (SX) - Added Extension GL_EXT_texture_integer (SX) - Added Extension GL_EXT_texture_shared_exponent (SX) - Added Extension GL_NV_depth_buffer_float (SX) - Added Extension GL_NV_fragment_program4 (SX) - Added Extension GL_NV_framebuffer_multisample_coverage (SX) - Added Extension GL_NV_geometry_program4 (SX) - Added Extension GL_NV_gpu_program4 (SX) - Added Extension GL_NV_parameter_buffer_object (SX) - Added Extension GL_NV_transform_feedback (SX) - Added Extension GL_NV_vertex_program4 (SX) Version 3.0 - fixed some const of GL_EXT_texture_shared_exponent (SX) - possible better support for mac (SX) - Added OpenGL 3.0 Core (SX) - Added Extension GL_ARB_depth_buffer_float (SX) - Added Extension GL_ARB_draw_instanced (SX) - Added Extension GL_ARB_framebuffer_object (SX) - Added Extension GL_ARB_framebuffer_sRGB (SX) - Added Extension GL_ARB_geometry_shader4 (SX) - Added Extension GL_ARB_half_float_vertex (SX) - Added Extension GL_ARB_instanced_arrays (SX) - Added Extension GL_ARB_map_buffer_range (SX) - Added Extension GL_ARB_texture_buffer_object (SX) - Added Extension GL_ARB_texture_compression_rgtc (SX) - Added Extension GL_ARB_texture_rg (SX) - Added Extension GL_ARB_vertex_array_object (SX) - Added Extension GL_NV_conditional_render (SX) - Added Extension GL_NV_present_video (SX) - Added Extension GL_EXT_transform_feedback (SX) - Added Extension GL_EXT_direct_state_access (SX) - Added Extension GL_EXT_vertex_array_bgra (SX) - Added Extension GL_EXT_texture_swizzle (SX) - Added Extension GL_NV_explicit_multisample (SX) - Added Extension GL_NV_transform_feedback2 (SX) - Added Extension WGL_ARB_create_context (SX) - Added Extension WGL_NV_present_video (SX) - Added Extension WGL_NV_video_out (SX) - Added Extension WGL_NV_swap_group (SX) - Added define DGL_TINY_HEADER to suppress automatic function loading (SX) - glProcedure renamed to dglGetProcAddress and now it's visible from outside the unit to custom load functions (SX) - dglCheckExtension added to check if an extension exists (SX) - Read_GL_ARB_buffer_object renamed to Read_GL_ARB_vertex_buffer_object (SX) Version 3.0.1 - fixed an problem with fpc (SX) Version 3.0.2 - fixed an problem with WGL_ARB_create_context (SX)