DGL Award Teilnehmer/2012: Unterschied zwischen den Versionen
Aus DGL Wiki
(→2012 / Q3) |
(→2012 / Q3) |
||
Zeile 197: | Zeile 197: | ||
|- | |- | ||
|USER | |USER | ||
− | |[URL | + | |[URL Gael] |
|[URL DATE] | |[URL DATE] | ||
|[URL DATE] | |[URL DATE] | ||
+ | |- | ||
+ | |littleDave | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?f=13&t=8337 PROJECT] | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?p=91886#p91886 23.Sep] | ||
+ | [http://www.delphigl.com/forum/viewtopic.php?p=91925#p91925 26.Sep] | ||
+ | | | ||
+ | |- | ||
+ | |BitSpace Team (Martok, Teekeks, Akaikee, Bergmann89) | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?f=13&t=10173 Massive Universe Online] | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?p=91455#p91455 01.Aug] | ||
+ | [http://www.delphigl.com/forum/viewtopic.php?p=91941#p91941 30.Sep] | ||
+ | | | ||
+ | |- | ||
+ | |Custom | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?f=13&t=8265 2.6D] | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?p=91917#p91917 26.Sep] | ||
+ | [http://www.delphigl.com/forum/viewtopic.php?p=91940#p91940 30.Sep] | ||
+ | | | ||
+ | |- | ||
+ | |MistaVista | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?f=13&t=10599 2D Platformer mit Physik Engine] | ||
+ | | | ||
+ | |[http://www.delphigl.com/forum/viewtopic.php?p=91933#p91933 29.Sep] | ||
|- | |- | ||
|USER | |USER |
Version vom 21. November 2012, 19:39 Uhr
Inhaltsverzeichnis
Januar 2012
Autor | Projekt (link auf Projektthread) |
Update | Release |
---|---|---|---|
Teekeks, Akaikee, Bergmann89 | Massive Universe Online | X | |
Ida | ida game engine | X | 2X(3Jan, Testgame) |
Tak2004 | Radon Framework | X | |
Carmageddon | Bildschirmschoner "Seltsame Attraktoren" | X (0.1) |
Februar 2012
Autor | Projekt (link auf Projektthread) |
Update | Release |
---|---|---|---|
sirrk | Ballerbude | X | |
Ida | ida game engine | X | |
Kyro | Vractal - Fraktale Vegetation | X | |
littleDave | Gael | X | |
Sascha Willems | glCapsViewer | 3X | |
Tak2004 | Radon Framework | X | |
Carmageddon | Bildschirmschoner "Seltsame Attraktoren" | X (0.2) |
März 2012
Autor | Projekt (link auf Projektthread) |
Update | Release |
---|---|---|---|
Sascha Willems | glCapsViewer | X | X(0.7) |
Ida | Blood - The Reckoning | X | X(Testmap) |
Tak2004 | Radon Framework | X | |
Carmageddon | Bildschirmschoner "Seltsame Attraktoren" | X (0.21) | |
Tak2004 | HardProf | 3X | |
Finalspace | PhysX Fluid Sandbox | X | 7X (6Mar, 7Mar, 9Mar, 18Mar,22Mar, 24Mar,26Mar) |
April 2012
Autor | Projekt (link auf Projektthread) |
Update | Release |
---|---|---|---|
damadmax | Homunculus Engine | 2X | |
Carmageddon | Bildschirmschoner "Seltsame Attraktoren" | X | |
Tak2004 | HardProf | 2X | |
Ida | Blood - The Reckoning | X | X(25Apr) |
Tak2004 | Radon Framework | X | |
NAME | NAME | ||
NAME | NAME |
2012 / Q3
Autor | Projekt (link auf Projektthread) |
Update | Release |
---|---|---|---|
vistahr | VeeGL-Engine | 04.Jul | |
Aya | Shader Präprozessorsprache | 20.Jul | |
Finalspace | Fluid Sandbox | 09.Aug | |
Sascha Willems | glCapsViewer | 14.Aug | |
Sascha Willems | Projekt "W" | 28.Jul | |
BitSpace Team (Martok, Teekeks, Akaikee, Bergmann89) | Game of City Life | 28.Aug | |
USER | [URL Gael] | [URL DATE] | [URL DATE] |
littleDave | PROJECT | 23.Sep | |
BitSpace Team (Martok, Teekeks, Akaikee, Bergmann89) | Massive Universe Online | 01.Aug | |
Custom | 2.6D | 26.Sep | |
MistaVista | 2D Platformer mit Physik Engine | 29.Sep | |
USER | [URL PROJECT] | [URL DATE] | [URL DATE] |
USER | [URL PROJECT] | [URL DATE] | [URL DATE] |
USER | [URL PROJECT] | [URL DATE] | [URL DATE] |