DGL Award Teilnehmer: Unterschied zwischen den Versionen

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K (Oktober 2008)
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(6 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
Zeile 5: Zeile 5:
 
*Releases sind Einträge im Projektthread wo der Autor eine neue Test bzw. spielbare Version im Projektthread vorstellte. Releases gehen in die Wertung "Aktivstes Projekt" und "Projekt des Monats" ein.
 
*Releases sind Einträge im Projektthread wo der Autor eine neue Test bzw. spielbare Version im Projektthread vorstellte. Releases gehen in die Wertung "Aktivstes Projekt" und "Projekt des Monats" ein.
  
== Januar 2008 ==
+
=Teilnehmerlisten=
{|{{Prettytable_B1}}
+
*[[DGL_Award_Teilnehmer/2008|2008]]
!width=100px| Autor
+
*[[DGL_Award_Teilnehmer/2009|2009]]
!width=250px| Projekt<br>(link auf Projektthread)
+
*[[DGL_Award_Teilnehmer/2010|2010]]
!width=75px| Update
+
*[[DGL_Award_Teilnehmer/2011|2011]]
!width=75px| Release
+
*[[DGL_Award_Teilnehmer/2012|2012]]
|-
+
*[[DGL_Award_Teilnehmer/2013|2013]]
|Cyberpuer
+
*[[DGL_Award_Teilnehmer/2014|2014]]
|[http://www.delphigl.com/forum/viewtopic.php?t=7105 C.A.R.]
 
| X
 
|
 
|-
 
|stefan315
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7125 Gefangen in der virtuellen Welt]
 
| 5X
 
| X (1.6.x.x)
 
|-
 
|Lossy eX
 
|[http://www.delphigl.com/forum/viewtopic.php?t=4859 Controls United vs. TextSuite]
 
|
 
|X (0.8)
 
|-
 
|CommanderK
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7223 SoundLib3]
 
|X
 
|X (beta 2)
 
|-
 
|TAK2004
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6999 Karmarama]
 
|X
 
|
 
|-
 
|littleDave
 
|[http://www.delphigl.com/forum/viewtopic.php?p=62383 Sysygy]
 
|X
 
|X (1.beta)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7214 Canvas basierte GUI]
 
|2X
 
|
 
|-
 
|igel457
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6717 Andorra 2D]
 
|
 
|X (V 0.30 STABLE)
 
|-
 
|}
 
 
 
 
 
== Februar 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Finalspace
 
|[http://www.delphigl.com/forum/viewtopic.php?t=3015 Xenorate 3]
 
|X
 
|
 
|-
 
|Carmageddon
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6486 MAEDN]
 
|X
 
|
 
|-
 
|TAK2004
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6999 Karmarama]
 
|X
 
|
 
|-
 
|noeska
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7298 Delphi OpenAL]
 
|X
 
|
 
|-
 
|littleDave
 
|[http://www.delphigl.com/forum/viewtopic.php?p=62383 Sysygy]
 
|
 
|X (Bot Release)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7214 Canvas basierte GUI]
 
|2X
 
|
 
|-
 
|Kyro
 
|[http://www.delphigl.com/forum/viewtopic.php?t=3715 FireBlade Partikelengine]
 
|X
 
|
 
|-
 
|igel457
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6717 Andorra 2D]
 
|X
 
|
 
|-
 
|}
 
 
 
== März 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Georgy
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7321 TRIPLE DASH GARLIC 3D]
 
|
 
|2X (2008/3/13) (2008/3/21)
 
|-
 
|noeska
 
|[http://www.delphigl.com/forum/viewtopic.php?t=2421 gl3ds]
 
|
 
|X (v3.0alpha)
 
|-
 
|RagRul Ent.
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7324 Pacman'07'88 Republic Commander]
 
|X
 
|
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7214 Canvas basierte GUI]
 
|X
 
|
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7319 Canvas basierte 2D Engine für Lazarus]
 
|X
 
|
 
|-
 
|igel457
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6717 Andorra 2D]
 
|
 
|X (V 0.3.5)
 
|-
 
|}
 
 
 
== April 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|RagRul Ent.
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7324 Pacman'07'88 Republic Commander]
 
|
 
|X (April Release)
 
|-
 
|littleDave
 
|[http://www.delphigl.com/forum/viewtopic.php?p=62383 Sysygy]
 
|3X
 
|X (Beta Final)
 
|-
 
|Rüdiger
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7414 Adventure-3D-Outdoor-Engine]
 
|X
 
|
 
|-
 
|mcPsycho
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7411 Virtuell - thegame]
 
|2X
 
|
 
|-
 
|Lossy eX
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7458 glBitmap]
 
|
 
|X (V2 Beta)
 
|-
 
|}
 
 
 
== Mai 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|littleDave
 
|[http://www.delphigl.com/forum/viewtopic.php?p=62383 Sysygy]
 
|X
 
|X (V1.0)
 
|-
 
|Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6314 Strategiespiel]
 
|X
 
|
 
|-
 
|Rüdiger
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7414 Adventure-3D-Outdoor-Engine]
 
|3X
 
|2X (2 Techdemos)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7214 Canvas basierte GUI]
 
|2X
 
|
 
|-
 
|maverick
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7541 ANNSI(Artificial Neural Network Simulator)]
 
|
 
|X (Demoversion)
 
|-
 
|mcPsycho
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7411 Virtuell - thegame]
 
|2X
 
|X (Version 0.2 (Alpha))
 
|-
 
|Lossy eX
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7458 glBitmap]
 
|X
 
|X (V2.0)
 
|-
 
|Sascha Willems
 
|[http://www.delphigl.com/forum/viewtopic.php?t=5930 Projekt "W"]
 
|3X
 
|
 
|-
 
|Markus
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7521 Smart Physics]
 
|X
 
|X(Mai)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7499 Editor Komponente für Lazarus]
 
|X
 
|
 
|-
 
|Fabian W.
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7493 Schach - das königliche Spiel]
 
|X
 
|X (V0.1.1 alpha)
 
|-
 
|}
 
 
 
== Juni 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Rüdiger
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7414 Adventure-3D-Outdoor-Engine]
 
|X
 
|
 
|-
 
|ufas
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7588 Cavitation Velocity]
 
|
 
|X (Entwickler Release)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7214 Canvas basierte GUI]
 
|X
 
|
 
|-
 
|maverick
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7541 ANNSI(Artificial Neural Network Simulator)]
 
|
 
|X (0.6.2.358)
 
|-
 
|Sascha Willems
 
|[http://www.delphigl.com/forum/viewtopic.php?t=5930 Projekt "W"]
 
|X
 
|
 
|-
 
|Traude
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7616 glPasGUI]
 
|X
 
|
 
|-
 
|Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7570 Thorium Scripting Language]
 
|4X
 
|
 
|-
 
|Aya
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7625 Koshigaya Core/UI]
 
|X
 
|
 
|-
 
|}
 
 
 
== Juli 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|mcPsycho
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7411 Virtuell - thegame]
 
|
 
|X (Version 0.4 (Beta))
 
|-
 
|Flash
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7637 KNet]
 
|X
 
|X (Beta)
 
|-
 
|Sascha Willems
 
|[http://www.delphigl.com/forum/viewtopic.php?t=5930 Projekt "W"]
 
|3X
 
|
 
|-
 
|Traude
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7616 glPasGUI]
 
|
 
|X (V0.7)
 
|-
 
|Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7570 Thorium Scripting Language]
 
|X
 
|
 
|-
 
|Nils
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7682 Dark Player II]
 
|
 
|X(V2.0)
 
|-
 
|igel457
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6717 Andorra 2D]
 
|
 
|X (V 0.4)
 
|-
 
|}
 
 
 
== August 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Lossy eX
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7458 glBitmap]
 
|X
 
|
 
|-
 
|GTA-Place
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7730 smOglympia]
 
|X
 
|2X (V1.0) (V1.1)
 
|-
 
|Sascha Willems
 
|[http://www.delphigl.com/forum/viewtopic.php?t=5930 Projekt "W"]
 
|2X
 
|
 
|-
 
|Markus
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7521 Smart Physics]
 
|2X
 
|
 
|-
 
|mcPsycho
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7745 Candy Folks]
 
|2X
 
|
 
|-
 
|Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7570 Thorium Scripting Language]
 
|3X
 
|
 
|-
 
|Finalspace
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7722 Xenorate Media Player]
 
|X
 
|X (Sneak Preview)
 
|-
 
|}
 
 
 
== September 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Kyro
 
|[http://www.delphigl.com/forum/viewtopic.php?t=3715 FireBlade Partikelengine]
 
|
 
|X (R2 2008.09.06)
 
|-
 
|Traude
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7616 glPasGUI]
 
|X
 
|
 
|-
 
|Markus
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7521 Smart Physics]
 
|
 
|X(September)
 
|-
 
|Lossy eX
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7837 glVBO.pas]
 
|
 
|X(September)
 
|-
 
|mcPsycho
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7745 Candy Folks]
 
|X
 
|
 
|-
 
|Finalspace
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7722 Xenorate Media Player]
 
|X
 
|
 
|-
 
|}
 
 
 
== Oktober 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|mcPsycho
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7745 Candy Folks]
 
|X
 
|
 
|-
 
|Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7570 Thorium Scripting Language]
 
|
 
|X (Beta)
 
|-
 
|Nils
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7682 Dark Player II]
 
|X
 
|
 
|-
 
|WhiteHunter
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7877 Demo: First]
 
|
 
|X (Release)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7499 Editor Komponente für Lazarus]
 
|X
 
|
 
|-
 
|Finalspace
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7722 Xenorate Media Player]
 
|X
 
|X (V??)
 
|-
 
|MatReno, Conan
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7859 Restless]
 
|
 
|X (V1.0)
 
|-
 
|}
 
 
 
== November 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Fabian W.
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7493 Schach - das königliche Spiel]
 
|
 
|X (V0.2 alpha)
 
|-
 
|Adler
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7940 OGL Component Edit]
 
|
 
|X (Testversion)
 
|-
 
|Pluto
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7319 Canvas basierte 2D Engine für Lazarus]
 
|X
 
|
 
|-
 
|MatReno, Conan, Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7859 Restless]
 
|X
 
|
 
|-
 
|Markus
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7955 Tuxbomber Reloaded]
 
|2X
 
|
 
|-
 
|noeska
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7985 Noeska's Virtual File System]
 
|
 
|X (Alpha7)
 
|-
 
|}
 
 
 
== Dezember 2008 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|Jann1k
 
|[http://www.delphigl.com/forum/viewtopic.php?t=8042 MIBS]
 
|
 
|X (Release)
 
|-
 
|Aya
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7625 Koshigaya Core/UI]
 
|X
 
|
 
|-
 
|igel457
 
|[http://www.delphigl.com/forum/viewtopic.php?t=6717 Andorra 2D]
 
|
 
|X (V 0.45)
 
|-
 
|MatReno, Conan, Lord Horazont
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7859 Restless]
 
|
 
|X (V1.?)
 
|-
 
|Markus
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7955 Tuxbomber Reloaded]
 
|
 
|X (Beta)
 
|-
 
|noeska
 
|[http://www.delphigl.com/forum/viewtopic.php?t=7985 Noeska's Virtual File System]
 
|
 
|3X (Alpha8)(Alpha9)(Beta1)
 
|-
 
|}
 
 
 
== Januar 2009 ==
 
{|{{Prettytable_B1}}
 
!width=100px| Autor
 
!width=250px| Projekt<br>(link auf Projektthread)
 
!width=75px| Update
 
!width=75px| Release
 
|-
 
|
 
|
 
|
 
|
 
|-
 
|
 
|
 
|
 
|
 
|-
 
|}
 

Aktuelle Version vom 2. April 2014, 16:24 Uhr

Diese Seite dokumentiert die Teilnehmer am DGL Award. Man wird Teilnehmer indem man einen Projekte Thread bei DGL eröffnet und diesen pflegt. Dabei wird unterschieden zwischen Updates und Releases.

  • Updates sind einfache Statusmeldungen bzw. Fortschrittsmeldungen, ohne dass eine neue (echte) Version zum Download angeboten wurde. Hierunter fallen auch kleine BugFixes. Updates gehen in die Wertung "Aktivstes Projekt" ein.
  • Releases sind Einträge im Projektthread wo der Autor eine neue Test bzw. spielbare Version im Projektthread vorstellte. Releases gehen in die Wertung "Aktivstes Projekt" und "Projekt des Monats" ein.

Teilnehmerlisten